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Scene Camera Mod 360 - Printable Version +- AB4D Forum (https://forum.ab4d.com) +-- Forum: Products Forums (https://forum.ab4d.com/forumdisplay.php?fid=4) +--- Forum: Ab3d.PowerToys (https://forum.ab4d.com/forumdisplay.php?fid=9) +--- Thread: Scene Camera Mod 360 (/showthread.php?tid=3937) |
Scene Camera Mod 360 - ZENUAV - 06-01-2015 Hi I want to make the scene camera heading always between 0 and 360. I bind the Heading to the property below, where I set the value using % 360. This seems to work, but after a couple of whole rotations, it spins around wildly? Why might this be?? Code: // SceneCameraHeading(06-01-2015, 12:48 PM)ZENUAV Wrote: Hi I've updated the code to this, but I get the same problem. Code: _SceneCameraHeading = (value % 360) + (value < 0 ? 360 : 0);If I rotate it slowly I think it works, but if I spin it fast it spins back a full 360 I think. Could it be to do with inertia?? RE: Scene Camera Mod 360 - abenedik - 06-05-2015 Why do you need to preserve the Heading between 0 and 360? If this is only for displaying the value I would advise you to only "normalize" the value that is shown and not the actual heading value on the camera. |