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RenderToBitmap only the 3D visuals and not the entire viewport border - Printable Version +- AB4D Forum (https://forum.ab4d.com) +-- Forum: Products Forums (https://forum.ab4d.com/forumdisplay.php?fid=4) +--- Forum: Ab3d.PowerToys (https://forum.ab4d.com/forumdisplay.php?fid=9) +--- Thread: RenderToBitmap only the 3D visuals and not the entire viewport border (/showthread.php?tid=4249) |
RenderToBitmap only the 3D visuals and not the entire viewport border - Somanna - 03-15-2021 I wanted to if its possible to RenderToBitmap only the area on viewport that contains 3D visuals wraped together and not the whole Viewport border area? RE: RenderToBitmap only the 3D visuals and not the entire viewport border - GraPhiX - 03-15-2021 (03-15-2021, 09:57 PM)Somanna Wrote: I wanted to if its possible to RenderToBitmap only the area on viewport that contains 3D visuals wraped together and not the whole Viewport border area? HiĀ the way i did it was hide or switch everything else off then rendertobitmap(mymaincamera) RE: RenderToBitmap only the 3D visuals and not the entire viewport border - abenedik - 03-16-2021 You can also: 1) save the current camera settings: TargetPositition, Offset, Heading, Attitude, Distance (may be different if you use some other type of camera and not TargetPositionCamera) 2) call camera.FitIntoView 3) call camera.RenderToBitmap 4) reset camera settings from saved values RE: RenderToBitmap only the 3D visuals and not the entire viewport border - GraPhiX - 03-16-2021 (03-16-2021, 09:55 AM)abenedik Wrote: You can also: LOL put better than how i said it, yes this is similar to my method. |