MouseCameraController Rotation Error
There appears to be a bug in the SceneCamera/MouseCameraController. For instance, if you rotate the scene so the attitude is past 90 or below -90, it will seem to look fine. But it you use the mouse wheel to zoom (or GUI arrow controls), it will flip the scene around. And then if you rotate it some more, it'll flip back and let you continue rotating. This bug is most noticeable when you are looking down at the scene from overhead, just past 90 degrees.

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