Hitdetection problem
#4
I understand now.

You need to use the RegisterExcludedVisual3D method on EventManager3D to add a Visual3D from blocking hit testing. Currently it is not possible to register Model3D for exclusion, so you will need to create a Visual3D that will hold you transparent and wireframe models.

This can be seen in the EventManagerDragSample sample where object can be moves behind the semi-transparent plane.
Andrej Benedik
  


Messages In This Thread
Hitdetection problem - by daageu - 12-12-2013, 01:00 PM
RE: Hitdetection problem - by abenedik - 12-12-2013, 01:39 PM
RE: Hitdetection problem - by daageu - 12-12-2013, 01:59 PM
RE: Hitdetection problem - by abenedik - 12-12-2013, 02:26 PM
RE: Hitdetection problem - by daageu - 12-12-2013, 02:37 PM
RE: Hitdetection problem - by abenedik - 12-12-2013, 02:46 PM
RE: Hitdetection problem - by daageu - 12-12-2013, 04:04 PM
RE: Hitdetection problem - by abenedik - 12-12-2013, 04:12 PM

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