09-05-2016, 01:24 PM
I am having trouble creating high quality images using the renderToBitmap function.
The images created do not appear to draw the entire object before the bitmap is rendered. Also it appears that items behind are being displayed in front of others.
Increasing the quality of the image via the dpi or size makes this effect worse.
Ive attached an image of the render and an screenshot from the actual application to compare.
Any suggestions on how to improve this?
The images created do not appear to draw the entire object before the bitmap is rendered. Also it appears that items behind are being displayed in front of others.
Increasing the quality of the image via the dpi or size makes this effect worse.
Ive attached an image of the render and an screenshot from the actual application to compare.
Any suggestions on how to improve this?

