100 million points
#6
I have improved the DXEngine and added support for rendering pixels.

The results are very good.

On my computer with NVidia 970 GTX with 4 GB DDR5 the DXEngine can render 25 million 2x2 pixels at 40 FPS. It can also render 100 MIO pixels, but the frame rate drops to a few frames per second. Because of out of memory errors I was not able to render 250 MIO pixels at once.

It is really amazing what can modern graphics cards achieve - in this case a geometry shader is used to create 2 triangles (with for positions) from each position that is sent to graphics card. This means that in case of 100 million positions, the graphics card is actually creating and rendering 400 million triangles - incredible.

And with a newer GPU it would be possible to achieve even better results.

Here is a screenshot from a new sample:
   

I have send BillC link to a pre-release version of DXEngine. If you would also like to test this, please send me a PM or an email and I will provide you with that link too.
Andrej Benedik
  


Messages In This Thread
100 million points - by BillC - 01-23-2017, 08:29 PM
RE: 100 million points - by abenedik - 01-23-2017, 09:38 PM
RE: 100 million points - by BillC - 01-23-2017, 09:58 PM
RE: 100 million points - by abenedik - 01-24-2017, 04:35 PM
RE: 100 million points - by BillC - 01-24-2017, 05:05 PM
RE: 100 million points - by abenedik - 01-26-2017, 12:34 AM
RE: 100 million points - by BillC - 01-26-2017, 06:55 AM
RE: 100 million points - by BillC - 02-13-2017, 08:48 PM
RE: 100 million points - by abenedik - 02-14-2017, 12:23 AM

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