(01-23-2017, 09:45 PM)abenedik Wrote: You can get the camera matrices with using GetCameraMatrixes method on the Ab3d.PowerToys Camera.
On the existing camera instance, you can use the following method:
bool GetCameraMatrixes(out Matrix3D viewMatrix, out Matrix3D projectionMatrix)
I'm sorry for being so dense about this, but I'm not explicitly instantiating a PowerToys camera - I'm using a Viewport3D camera . . .
Code:
<dxControls:DXViewportView Name="MainViewportView" PresentationType="DirectXImage" Margin="230,70,20,170" ClipToBounds="true">
<Viewport3D Name="MainViewport" >
<Viewport3D.Camera>
<OrthographicCamera />
</Viewport3D.Camera>
</Viewport3D>
</dxControls:DXViewportView>How do I relate or convert these in my code or should my XAML explicitly use PowerToys classes?

