Screen to volume transform?
#3
(01-23-2017, 09:45 PM)abenedik Wrote: You can get the camera matrices with using GetCameraMatrixes method on the Ab3d.PowerToys Camera.

On the existing camera instance, you can use the following method:
bool GetCameraMatrixes(out Matrix3D viewMatrix, out Matrix3D projectionMatrix)

I'm sorry for being so dense about this, but I'm not explicitly instantiating a PowerToys camera - I'm using a Viewport3D camera . . .

Code:
<dxControls:DXViewportView Name="MainViewportView" PresentationType="DirectXImage" Margin="230,70,20,170" ClipToBounds="true">
            <Viewport3D Name="MainViewport" >
                <Viewport3D.Camera>
                    <OrthographicCamera />
                </Viewport3D.Camera>
            </Viewport3D>
        </dxControls:DXViewportView>

How do I relate or convert these in my code or should my XAML explicitly use PowerToys classes?
  


Messages In This Thread
Screen to volume transform? - by pnelsonAG - 01-20-2017, 12:26 AM
RE: Screen to volume transform? - by abenedik - 01-23-2017, 09:45 PM
RE: Screen to volume transform? - by pnelsonAG - 01-27-2017, 10:32 PM
RE: Screen to volume transform? - by abenedik - 01-27-2017, 11:02 PM
RE: Screen to volume transform? - by pnelsonAG - 02-14-2017, 02:18 AM
RE: Screen to volume transform? - by abenedik - 02-14-2017, 10:54 AM
RE: Screen to volume transform? - by pnelsonAG - 02-14-2017, 07:05 PM
RE: Screen to volume transform? - by abenedik - 02-15-2017, 10:05 AM

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