Screen to volume transform?
#4
In this case you can use SharpDX Matrix class.

For example:
MatrixviewMatrix;
Matrix.LookAtRH(ref cameraPosition, ref target, ref up, out viewMatrix);

var orthoMatrix = Matrix.OrthoRH(width, height, zNear, zFar);

var viewProj = viewMatrix * orthoMatrix ;

// To get WPF Matrix3D you can use extension method from DXEngine
var wpfMatix = viewProj .ToWpfMatrix3D()
Andrej Benedik
  


Messages In This Thread
Screen to volume transform? - by pnelsonAG - 01-20-2017, 12:26 AM
RE: Screen to volume transform? - by abenedik - 01-23-2017, 09:45 PM
RE: Screen to volume transform? - by pnelsonAG - 01-27-2017, 10:32 PM
RE: Screen to volume transform? - by abenedik - 01-27-2017, 11:02 PM
RE: Screen to volume transform? - by pnelsonAG - 02-14-2017, 02:18 AM
RE: Screen to volume transform? - by abenedik - 02-14-2017, 10:54 AM
RE: Screen to volume transform? - by pnelsonAG - 02-14-2017, 07:05 PM
RE: Screen to volume transform? - by abenedik - 02-15-2017, 10:05 AM

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