01-27-2017, 11:02 PM
In this case you can use SharpDX Matrix class.
For example:
MatrixviewMatrix;
Matrix.LookAtRH(ref cameraPosition, ref target, ref up, out viewMatrix);
var orthoMatrix = Matrix.OrthoRH(width, height, zNear, zFar);
var viewProj = viewMatrix * orthoMatrix ;
// To get WPF Matrix3D you can use extension method from DXEngine
var wpfMatix = viewProj .ToWpfMatrix3D()
For example:
MatrixviewMatrix;
Matrix.LookAtRH(ref cameraPosition, ref target, ref up, out viewMatrix);
var orthoMatrix = Matrix.OrthoRH(width, height, zNear, zFar);
var viewProj = viewMatrix * orthoMatrix ;
// To get WPF Matrix3D you can use extension method from DXEngine
var wpfMatix = viewProj .ToWpfMatrix3D()
Andrej Benedik

