Rotated cylinders
#1
I would like to be able to create rotated cylinders. For example, draw a cylinder with the following specifications:

Top of Cylinder center coordinate = (3,7,5)
Bottom of Cylinder center coordinates = (1, -3, 2)
Diameter = 4

Is that possible with your cylinder object? Or could you explain how to do a 3d rotation of your standard cylinder object that would work for this situation?

I will only know the coordinates at runtime, so the code would need to be in C# (not xaml). There will be hundreds of cylinders in a drawing.

Thanks in advance!
  


Messages In This Thread
Rotated cylinders - by MQM - 04-12-2017, 02:40 PM
RE: Rotated cylinders - by abenedik - 04-12-2017, 03:37 PM
RE: Rotated cylinders - by MQM - 04-12-2017, 04:06 PM
RE: Rotated cylinders - by abenedik - 04-12-2017, 05:12 PM
RE: Rotated cylinders - by MQM - 04-12-2017, 06:47 PM
RE: Rotated cylinders - by MQM - 04-12-2017, 09:59 PM
RE: Rotated cylinders - by abenedik - 04-13-2017, 09:46 AM

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