09-28-2017, 10:30 AM
Thanks the function call does exactly what I need. It simple task of rotating the up and look vectors using the quaternion.
|
Quaternions and camera rotation
|
| Messages In This Thread |
|
Quaternions and camera rotation - by tim.rutter - 09-28-2017, 08:40 AM
RE: Quaternions and camera rotation - by abenedik - 09-28-2017, 09:35 AM
RE: Quaternions and camera rotation - by tim.rutter - 09-28-2017, 10:30 AM
RE: Quaternions and camera rotation - by tim.rutter - 09-28-2017, 11:33 AM
|
| Users browsing this thread: |
| 1 Guest(s) |