MultiPolyLineVisual3D and hit test area
#2
One way to do that is to add thicker and transparent 3D lines (as you have suggested).

But a better way is to convert line's 3D positions into 2D screen positions and then get the closest line from mouse position in 2D space.

A sample on how to do that can be found with the samples that come with Ab3d.PowerToys library - see "3D lines" - "3D line selection" sample.
Andrej Benedik
  


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RE: MultiPolyLineVisual3D and hit test area - by abenedik - 01-05-2018, 02:49 PM

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