01-29-2018, 11:04 PM
Hm, what would you like to achieve with Direct2D?
I have no experience with Direct2D, but if it can work with the same DirectX Device objects as Direct3D and can write to RenderTagetView, then it would be possible to use it with DXEngine (probably).
In this case I would recommend you to check the "Customizations\CustomRenderingStep4" sample that comes with Ab3d.DXEngine samples project. This shows you how to add a custom rendering step from where you will be able to execute your own DirectX code.
If you can provide me with some sample Direct2D code and some specific goals that you want to achieve, then I can help you with integration.
I have no experience with Direct2D, but if it can work with the same DirectX Device objects as Direct3D and can write to RenderTagetView, then it would be possible to use it with DXEngine (probably).
In this case I would recommend you to check the "Customizations\CustomRenderingStep4" sample that comes with Ab3d.DXEngine samples project. This shows you how to add a custom rendering step from where you will be able to execute your own DirectX code.
If you can provide me with some sample Direct2D code and some specific goals that you want to achieve, then I can help you with integration.
Andrej Benedik

