02-09-2018, 04:02 PM
Hello,
Assuming I have 4 ModelVisual3D objects. And those objects are children of each other.
E.g. A is the root object, B is the children of A, C is the children of B and D is the children of C.
Now I rotate A around the X-Axis, B around the Y-Axis and C around the z-Axis.
Is there a AB4D Function or Method I can use which tells me how D is rotated? I need the values to rotate D back in its standard orientation, as if it was not a children of any of the parent objects.
Best Regards,
Nick
Assuming I have 4 ModelVisual3D objects. And those objects are children of each other.
E.g. A is the root object, B is the children of A, C is the children of B and D is the children of C.
Now I rotate A around the X-Axis, B around the Y-Axis and C around the z-Axis.
Is there a AB4D Function or Method I can use which tells me how D is rotated? I need the values to rotate D back in its standard orientation, as if it was not a children of any of the parent objects.
Best Regards,
Nick

