08-28-2018, 11:53 AM 
		
	
	
		Everything is all right. This is caused by the perspective projection. 
The followinig image is showing a BoxVisual3D where all the sides are parallel but when rendered with perspective camera, the lines on the screen are no longer parallel.
   
If you want to have all the lines parallel as in defined with 3D data, then use the OrthographicCamera (set CameraType to OrthographicCamera):
   
	
	
	
The followinig image is showing a BoxVisual3D where all the sides are parallel but when rendered with perspective camera, the lines on the screen are no longer parallel.
If you want to have all the lines parallel as in defined with 3D data, then use the OrthographicCamera (set CameraType to OrthographicCamera):
Andrej Benedik
	

