12-07-2019, 06:01 AM
originally, i use EventManager3D of powerToy. every thing works fine.
but when I change it to DXEngine.
just some Visual3D object work with mouse events.
I create a common function to assign general mouse event handler to objects.
when I input TextBlockVisual3D or CircleVisual3D, it works, but if I input CornerWireBoxVisual3D or EllipseLineVisual3D, no any mouse handler triggered, procedure even not stopped in any breakpoints inside these mouse handlers.
but when I change it to DXEngine.
just some Visual3D object work with mouse events.
I create a common function to assign general mouse event handler to objects.
when I input TextBlockVisual3D or CircleVisual3D, it works, but if I input CornerWireBoxVisual3D or EllipseLineVisual3D, no any mouse handler triggered, procedure even not stopped in any breakpoints inside these mouse handlers.

