Changing the color of an OptimizedPointMesh, i.e. from ShadedPointCloud
#2
To correct myself here, I see its the Material I need to change for CustomRenderableNode.

So I'm thinking I can have two seperate EffectMaterial(s), one for highlight, one for dimmed.

So then the question is how can I swap the Material that is used for a particular CustomRenderableNode.


Thank you in advance.
  


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RE: Changing the color of an OptimizedPointMesh, i.e. from ShadedPointCloud - by darrenlittlefair - 01-22-2020, 05:15 AM

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