03-17-2020, 11:22 AM
Thank you, you explained it exhaustively. This should be more than enough to get me on the right track.
In the sample, you mention dxScene.StandardGeometryRenderingQueue: Is it the opaque geometry with the transparent geometry having its own queue?
In the sample, you mention dxScene.StandardGeometryRenderingQueue: Is it the opaque geometry with the transparent geometry having its own queue?

