05-06-2020, 08:24 PM
To get positions you need to cast GeometryModel3D.Geometry to MeshGeometry3D. Then you will be able to access Positions, TriangleIndices, ...
This are the very basics of the WPF 3D. Please try to find answers to such questions by yourself. Check internet and the samples that come with Ab3d.PowerToys - there is even a "Basic WPF 3D objects tutorial" that explains the basics by example. So please use this form for specific Ab3d.PowerToys questions.
This are the very basics of the WPF 3D. Please try to find answers to such questions by yourself. Check internet and the samples that come with Ab3d.PowerToys - there is even a "Basic WPF 3D objects tutorial" that explains the basics by example. So please use this form for specific Ab3d.PowerToys questions.
Andrej Benedik

