05-18-2020, 05:11 PM
so i found this methd, but some of our stuff is non orthagonal how do i create a box from a given point along a vector
Point3D CenterPosition = new Point3D(0,20,0);
Size3D CubeSize = new Size3D(140, 40, 5000); //width x heigth x length
BoxMesh3D BoxMesh3D = new BoxMesh3D(CenterPosition, CubeSize, 5, 5, 5);
Point3D CenterPosition = new Point3D(0,20,0);
Size3D CubeSize = new Size3D(140, 40, 5000); //width x heigth x length
BoxMesh3D BoxMesh3D = new BoxMesh3D(CenterPosition, CubeSize, 5, 5, 5);

