07-27-2020, 11:03 AM
As you can see, each DXViewportView has its own TargetPositionCamera and MouseCameraController - this way you can define a different view to the same scene.
This means that you will need to define a different CameraAxisPanel object for each DXViewportView / Camera - do not forget to set the CameraAxisPanel.TargetCamera property to the correct camera (if you do not set this property, then the CameraAxisPanel will show the axis of the first camera that is found in the WPF controls tree).
This means that you will need to define a different CameraAxisPanel object for each DXViewportView / Camera - do not forget to set the CameraAxisPanel.TargetCamera property to the correct camera (if you do not set this property, then the CameraAxisPanel will show the axis of the first camera that is found in the WPF controls tree).
Andrej Benedik

