05-07-2021, 11:50 AM
We are using InstancedMeshGeometryVisual3D to display large number of Spheres.
These create Instanced Meshobjectnodes – in the context of exporting these via Assimp, how would we go about obtaining individual meshes for every point? Or is this something we would manually have to re-create when we generate our Model3D using InstanceData[]?
These create Instanced Meshobjectnodes – in the context of exporting these via Assimp, how would we go about obtaining individual meshes for every point? Or is this something we would manually have to re-create when we generate our Model3D using InstanceData[]?

