MeshBooleanOperations.Subtract
#6
Hi, I've got a new question about MeshBooleanOperations.Subtract method.
If i've got a GeometryModel3D with transform edited and I subtract from it a MeshGeometry3D, the GeometryModel3D loss the transformation, why?

Thank's

Mattia
  


Messages In This Thread
RE: MeshBooleanOperations.Subtract - by abenedik - 10-19-2020, 08:21 AM
RE: MeshBooleanOperations.Subtract - by abenedik - 10-19-2020, 10:56 AM
RE: MeshBooleanOperations.Subtract - by mattia.riviera - 07-01-2021, 10:11 AM
RE: MeshBooleanOperations.Subtract - by abenedik - 07-01-2021, 10:52 AM

Forum Jump:


Users browsing this thread:
1 Guest(s)