10-09-2021, 07:55 AM
I think I know the reason why, my near/far distances were too wide. I've reduced my far plane distance and so far so good.
|
TargetPositionCamera.GetRayFromCamera() sometimes returns Direction = NaN
|
| Messages In This Thread |
|
TargetPositionCamera.GetRayFromCamera() sometimes returns Direction = NaN - by siik - 10-08-2021, 10:54 AM
RE: TargetPositionCamera.GetRayFromCamera() sometimes returns Direction = NaN - by siik - 10-09-2021, 07:55 AM
RE: TargetPositionCamera.GetRayFromCamera() sometimes returns Direction = NaN - by abenedik - 10-19-2021, 10:13 AM
RE: TargetPositionCamera.GetRayFromCamera() sometimes returns Direction = NaN - by siik - 10-19-2021, 10:56 AM
|
| Users browsing this thread: |
| 1 Guest(s) |