Getting center rotation (pivot) from FBX asset imported
#1
I already loaded a 3d delta robot using assimp importer, the 3d model was defined in 3DS with rotations pivots (local view) and exported to FBX, so, when i load using assimp importer I am getting the model3d parts with a definition that includes the name of the 3dmodel + Assimp__Rotation, giving the opportunity to add rotation transformation and perfor the rotation from the defined pivod in 3ds. What I am not able to find, it is how to  get the center rotation wold coordinates of this pivot. 

Any suggestions?

thanks in advance 
JC
  


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Getting center rotation (pivot) from FBX asset imported - by jcuadros - 11-04-2022, 06:33 AM

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