Matrix camera (for augmented reality app)
#7
A couple more pictures of the result.

NB. The drawn axis lines are from Opencv code. So I can see the coordinates of the marker there.

As you can sort of tell, the rotation around one axis is off.

The code is largely attempted ports of opengl example code. Am I getting some weird left-right handed coodinate system error?  If so, how do I fix?


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RE: Matrix camera (for augmented reality app) - by SLH - 06-12-2023, 02:16 PM

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