07-10-2023, 04:57 PM
More info about my problem would be:
I have a sphere3d(for example), and I want to copy it on a point chosen by the mouse on the viewport. I don't want to go with mouse over an object(like a box), in order to detect the mouse position(3DPoint).
Are there any options if I don't go over an object created to hit it, and to find the mouse position?
I have a sphere3d(for example), and I want to copy it on a point chosen by the mouse on the viewport. I don't want to go with mouse over an object(like a box), in order to detect the mouse position(3DPoint).
Are there any options if I don't go over an object created to hit it, and to find the mouse position?

