How detect the mouse 3D position on a viewPort 3D?
#5
More info about my problem would be:
I have a sphere3d(for example), and I want to copy it on a point chosen by the mouse on the viewport. I don't want to go with mouse over an object(like a box), in order to detect the mouse position(3DPoint). 
Are there any options if I don't go over an object created to hit it, and to find the mouse position?
  


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RE: How detect the mouse 3D position on a viewPort 3D? - by Onisim - 07-10-2023, 04:57 PM

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