01-23-2024, 08:51 AM
First, sorry for the late answer.
No, there are no plans to support skeleton animation and mesh skinning in instance shader or on the GPU. This can be done on the CPU by using code from Ab3d.PowerToys.Samples project from the Assimp folder that define animation classes that support skinning and skeleton animation.
No, there are no plans to support skeleton animation and mesh skinning in instance shader or on the GPU. This can be done on the CPU by using code from Ab3d.PowerToys.Samples project from the Assimp folder that define animation classes that support skinning and skeleton animation.
Andrej Benedik

