06-05-2024, 11:33 AM
I understand. And if I have a HeightMapVisual3D formed, can I split that MAP, in many HeightMapVisual3D maps?
I need to split it into polygons using the Voronoi Diagram Algorithm. I will not have a HeightMap with Size {L, h, l}, but I need to have that map with bounds as a polygon.
I need to split it into polygons using the Voronoi Diagram Algorithm. I will not have a HeightMap with Size {L, h, l}, but I need to have that map with bounds as a polygon.

