02-20-2025, 12:16 PM
After testing the .glb file that the user sent I found out that the glTF importer did not correctly read the file because it uses the KHR_materials_pbrSpecularGlossiness extension (uses SpecularGlossiness PBR workflow) and does not provide the PbrMetallicRoughness data. I have updated that. The updated version of Ab4d.SharpEngine.glTF was already available with the 3.0.9169-rc1.
The .glb file was also tested by using the Assimp importer and it was correctly imported.
Note that the current version of Ab4d.SharpEngine does not support PBR (Physically Based Rendering materials) so the StandardMaterial is used instead (using DiffuseTexture to show albedo / color texture).
The .glb file was also tested by using the Assimp importer and it was correctly imported.
Note that the current version of Ab4d.SharpEngine does not support PBR (Physically Based Rendering materials) so the StandardMaterial is used instead (using DiffuseTexture to show albedo / color texture).
Andrej Benedik

