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Applying a spcular material to a mesh node has limited effect
#3
Thankyou for that quick and helpful response. I am having to both learn C# and 3D graphics. I am finding ab4d easier than Helix. I can't see what is wrong with my normals, though that probably is the issue, so I shall export the mesh as an STL into a design program to make sure it is not displayed correctly there either.
  


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RE: Applying a spcular material to a mesh node has limited effect - by geometry3d - 08-13-2025, 02:50 PM

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