Finding smallest distance between two 3D Objects nherrmann Junior Member Posts: 6 Threads: 3 %%TYL_NUMTHANKEDLIKED%% Joined: Aug 2017 Reputation: 0 11-15-2017, 05:33 PM Thank you very much for the answer. The problem is, that I have very complex Geometries. The most complex geometry has about 870000 positions. I have some plans and methods how to reduce those points but I don't think it will give me always the correct smallest distance. I have found a Method in your Library which sounds like it could solve the issue. https://www.ab4d.com/help/PowerToys/html...ection.htm It is the RayPlaneIntersection Method of the MathUtils Class. But I don't understand how to use that method. My thought was, if I take the Normal of a Point of e.g. the green geometry and send a Ray upwards I could find the the intersecting point of the yellow geometry. Could you explain how to use the RayPlaneIntersection Method and what parameters I would have to use? I had also troubles to find anything about the "point to triangle comparison" in the internet. Best Regards Nick Find Reply

 Messages In This Thread Finding smallest distance between two 3D Objects - by nherrmann - 11-09-2017, 12:34 PM RE: Finding smallest distance between two 3D Objects - by abenedik - 11-10-2017, 12:50 AM RE: Finding smallest distance between two 3D Objects - by nherrmann - 11-15-2017, 05:33 PM RE: Finding smallest distance between two 3D Objects - by abenedik - 11-17-2017, 03:58 PM

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