02-18-2020, 10:26 PM
The reason for this problem was that an invalid pixel shader was compiled into the commercial version. This will be fixed with the next version of the DXEngine.
I have sent the author of this forum thread instructions on how to use a workaround. If you also would need to show shadows with PBR materials please contact support or send me a PM to also get the same instructions.
I have sent the author of this forum thread instructions on how to use a workaround. If you also would need to show shadows with PBR materials please contact support or send me a PM to also get the same instructions.
Andrej Benedik