MultiMaterialBoxVisual3D -> paintig on box side together with subtracting a mesh
#1
I need to create a box having different patterns on each side (painted on canvas) together with a few holes on those sides.
I created MultiMaterialBoxVisual3D, added a DiffuseMaterial with Canvas to each side and used MeshBooleanOperations Subtract to create a hole on the box side. But after subtracting the whole side disappears. 
I have some doubts if it's possible to paint a pattern on canvas and also subtract a mesh on the same side of the MultiMaterialBoxVisual3D. Is it supported?
  


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MultiMaterialBoxVisual3D -> paintig on box side together with subtracting a mesh - by piotrm - 04-21-2020, 11:06 AM

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