MultiMaterialBoxVisual3D -> paintings inside empty box (after subtraction)
#1
I'm trying to create a box which is empty inside and has some paintings and holes on the surface. To achieve this I subtracted another box with a bit smaller size. Then I have effect of empty box with side thickness greater then zero. Then I painted something on the surface of one side and subtracted another box to have effect of hole on the box surface. But after that the problem is that the same pattern is painted inside the box. I can see it through the hole on the box side. How can I control what is painted inside?  I need to get rid of repeating the same pattern inside the box. Screenshots are added.
   
   
  


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MultiMaterialBoxVisual3D -> paintings inside empty box (after subtraction) - by piotrm - 04-28-2020, 10:04 AM

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