Creating an Extrusion Programatically
I want to create an extrusion 120mm x 40mm x 2345.56mm

i was able to build a simple cube but i cant control the length of the extrusion, extrusion vector acts oddly i can step it up 1 unit at a time but if i do big changes i see the length changing in odd lengths

private void CreateExtrudedModel()
            Vector3D extrudeVector=new Vector3D(0,1, 0); // Length and Direction Of Extrusion
            Vector3D shapeYVector3D= new Vector3D(1, 0, 0); //Extrusion Vector
            Vector3D modelOffset = new Vector3D(0, 0, 0); //Offset in Coordinate Space X , Y Z

            Point Point1 = new Point(0,0);
            Point Point2 = new Point(0,10);
            Point Point3 = new Point(10,10);
            Point Point4 = new Point(10,0);

            List<Point> centeredShapePositions = new List<Point>() { Point1, Point2, Point3, Point4 };
                MeshGeometry3D extrudedMesh = Mesh3DFactory.CreateExtrudedMeshGeometry(centeredShapePositions,
            catch (Exception ex)
                MessageBox.Show("Error extruding shape:\r\n" + ex.Message);

        private void CreateGeometryModel(MeshGeometry3D meshGeometry3D)
            GeometryModel3D ShownMode = new GeometryModel3D();
            ShownMode.Material = this._standardMaterial;
            ShownMode.Geometry = meshGeometry3D;

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Creating an Extrusion Programatically - by Madaxe - 05-18-2020, 03:39 PM

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