06-26-2024, 07:18 AM
(This post was last modified: 06-26-2024, 07:19 AM by zacfromaustinpowder.)
I'd like to be able to render a child object in front of its parent. To be specific I have a cylinder with a little cube inside, but I need the cube to render in front of the cylinder. This can't be solved using the OverlayRenderingLayer because the cylinders in front need to obscure the cylinders behind.
https://ibb.co/4VhPSTg (a picture)
Our current workaround is to offset the cube towards the camera so that it's always in front of the cylinder, but this is not ideal.
Do you have any ideas as to how we might solve this?
https://ibb.co/4VhPSTg (a picture)
Our current workaround is to offset the cube towards the camera so that it's always in front of the cylinder, but this is not ideal.
Do you have any ideas as to how we might solve this?