10-01-2024, 04:28 AM
When an alpha value is applied to colors in SharpEngine's standard VertexColorMaterial it seems to blend wrongly.
You can see this for yourself by adjusting line 346 in Ab4d.SharpEngine.Samples.Common/Advanced/MultiSceneNodeExample.cs
Is there an option I'm missing to change the blend mode?
You can see this for yourself by adjusting line 346 in Ab4d.SharpEngine.Samples.Common/Advanced/MultiSceneNodeExample.cs
Is there an option I'm missing to change the blend mode?