it was working well for :visuals:Box Visual3D,but I would Like include the files,came from export of Viewers.3ds's. In this case it's doesn't work.
<!-- Exported with Viewer3ds and Ab3d.Reader3ds. See
http://www.ab4d.com for more WPF and Silverlight tools. -->
<Viewport3D xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="MainViewport3D">
<Viewport3D.Camera>
<!-- Scene camera -->
<PerspectiveCamera FieldOfView="45" NearPlaneDistance="0.125" FarPlaneDistance="Infinity" Position="-1.63846395259819,1.69770421255941,2.84290280750182" LookDirection="0.469846310392954,-0.342020143325669,-0.813797681349374" UpDirection="0.171010071662834,0.939692620785908,-0.296198132726024"/>
</Viewport3D.Camera>
<ModelVisual3D>
<ModelVisual3D.Content>
<Model3DGroup>
<Model3DGroup/>
<Model3DGroup>
<Model3DGroup x:Name="__AllModelsGroup">
<GeometryModel3D x:Name="_Caisse">
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-0.379999995231628,0.509999990463257,0.509999990463257 0.419999986886978,0.509999990463257,0.310000002384186 0.419999986886978,0.509999990463257,0.509999990463257 -0.379999995231628,0.509999990463257,0.509999990463257 -0.379999995231628,0.509999990463257,0.310000002384186 0.419999986886978,0.509999990463257,0.310000002384186 -0.379999995231628,1.00999999046326,0.509999990463257 0.419999986886978,1.00999999046326,0.310000002384186 -0.379999995231628,1.00999999046326,0.310000002384186 -0.379999995231628,1.00999999046326,0.509999990463257 0.419999986886978,1.00999999046326,0.509999990463257 0.419999986886978,1.00999999046326,0.310000002384186 -0.379999995231628,0.509999990463257,0.509999990463257 0.419999986886978,1.00999999046326,0.509999990463257 -0.379999995231628,1.00999999046326,0.509999990463257 -0.379999995231628,0.509999990463257,0.509999990463257 0.419999986886978,0.509999990463257,0.509999990463257 0.419999986886978,1.00999999046326,0.509999990463257 0.419999986886978,0.509999990463257,0.509999990463257 0.419999986886978,1.00999999046326,0.310000002384186 0.419999986886978,1.00999999046326,0.509999990463257 0.419999986886978,0.509999990463257,0.509999990463257 0.419999986886978,0.509999990463257,0.310000002384186 0.419999986886978,1.00999999046326,0.310000002384186 0.419999986886978,0.509999990463257,0.310000002384186 -0.379999995231628,1.00999999046326,0.310000002384186 0.419999986886978,1.00999999046326,0.310000002384186 0.419999986886978,0.509999990463257,0.310000002384186 -0.379999995231628,0.509999990463257,0.310000002384186 -0.379999995231628,1.00999999046326,0.310000002384186 -0.379999995231628,0.509999990463257,0.310000002384186 -0.379999995231628,1.00999999046326,0.509999990463257 -0.379999995231628,1.00999999046326,0.310000002384186 -0.379999995231628,0.509999990463257,0.310000002384186 -0.379999995231628,0.509999990463257,0.509999990463257 -0.379999995231628,1.00999999046326,0.509999990463257"
TriangleIndices="0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35"
TextureCoordinates="0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<MaterialGroup>
<DiffuseMaterial Brush="#FFEFEFEF"/>
<SpecularMaterial Color="White" Brush="Black" SpecularPower="1586.9140625"/>
</MaterialGroup>
</GeometryModel3D.Material>
</GeometryModel3D>
<GeometryModel3D x:Name="_Caisse_2">
<GeometryModel3D.Geometry>
<MeshGeometry3D Positions="-0.5,0,0.5 0.5,0,-0.5 0.5,0,0.5 -0.5,0,0.5 -0.5,0,-0.5 0.5,0,-0.5 -0.5,1,0.5 0.5,1,-0.5 -0.5,1,-0.5 -0.5,1,0.5 0.5,1,0.5 0.5,1,-0.5 -0.5,0,0.5 0.5,1,0.5 -0.5,1,0.5 -0.5,0,0.5 0.5,0,0.5 0.5,1,0.5 0.5,0,0.5 0.5,1,-0.5 0.5,1,0.5 0.5,0,0.5 0.5,0,-0.5 0.5,1,-0.5 0.5,0,-0.5 -0.5,1,-0.5 0.5,1,-0.5 0.5,0,-0.5 -0.5,0,-0.5 -0.5,1,-0.5 -0.5,0,-0.5 -0.5,1,0.5 -0.5,1,-0.5 -0.5,0,-0.5 -0.5,0,0.5 -0.5,1,0.5"
TriangleIndices="0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35"
TextureCoordinates="0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0 0,0"/>
</GeometryModel3D.Geometry>
<GeometryModel3D.Material>
<MaterialGroup>
<DiffuseMaterial Brush="#FF8E5E02"/>
<SpecularMaterial Color="White" Brush="#FF291D01" SpecularPower="546.875"/>
</MaterialGroup>
</GeometryModel3D.Material>
</GeometryModel3D>
</Model3DGroup>
</Model3DGroup>
<Model3DGroup/>
</Model3DGroup>
</ModelVisual3D.Content>
</ModelVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<DirectionalLight Direction="0.469846310392954,-0.342020143325669,-0.813797681349374" Color="White"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>