08-05-2019, 02:37 AM
I have been trying to use the FarPlaneDistance property for a FirstPersonCamera, but the clipping doesn't occur and the FarPlanceDistance value never holds. I have seen in another thread that I may need to set OptimizeNearAndFarCameraPlanes to false on my scene object ... but I don't have a scene object. Is there something I need to disable or do in a specific way to get the FarPlaneDistance to "take"? I am using a WPFHost inside a Winforms application, if that makes a difference.