09-01-2020, 05:26 PM
We are currently building our rendering control based on the DxEngine WinForms Sample.
And I am trying to implement a EventManager3D to get mouse inputs. I've gone over the different samples on GitHub, but can't get any of them working.
So what I'm wondering is if there is any possibility that the Mouse events gets handled by WinForm and therefore not recieved by the EventManager3D? Or if there is some connection I'm missing to get them working together?
If thats not the case, any suggestions or thoughts on our problem?
Thanks
And I am trying to implement a EventManager3D to get mouse inputs. I've gone over the different samples on GitHub, but can't get any of them working.
So what I'm wondering is if there is any possibility that the Mouse events gets handled by WinForm and therefore not recieved by the EventManager3D? Or if there is some connection I'm missing to get them working together?
If thats not the case, any suggestions or thoughts on our problem?
Thanks