09-02-2021, 11:53 AM
Using the sample InstanceModelGroupVisual3DTest I imported a .obj file with textures.
If I add the model directly to the viewport, it is displayed properly, but if I create an InstancedModelGroupVisual3D from it, all the instances are displayed in black instead of the texture.
Is there something to do to get textures properly displayed ?
thanks in advance,
If I add the model directly to the viewport, it is displayed properly, but if I create an InstancedModelGroupVisual3D from it, all the instances are displayed in black instead of the texture.
Is there something to do to get textures properly displayed ?
thanks in advance,