11-16-2021, 02:59 PM
Hi,
I've run into update issues. With multiple views when I add an object, the bounds for child views are not updated, i.e. part of the object is culled in the child views. I notify changes on an object that belongs to the parent DXScene (the objects are shared).
It looks to me that the flags might not be propagated. It does not matter if I only add the object, or notify the parent scene with flag. But if I manually notify each scene with SceneBoundsChanged. The objects are displayed correctly.
Is this expected behavior? Thanks.
Best regards,
Janovsky Roman
I've run into update issues. With multiple views when I add an object, the bounds for child views are not updated, i.e. part of the object is culled in the child views. I notify changes on an object that belongs to the parent DXScene (the objects are shared).
It looks to me that the flags might not be propagated. It does not matter if I only add the object, or notify the parent scene with flag. But if I manually notify each scene with SceneBoundsChanged. The objects are displayed correctly.
Is this expected behavior? Thanks.
Best regards,
Janovsky Roman