09-28-2023, 12:24 PM
I am currently evaluating SharpEngine for an upcoming project which makes use of a lot of text being displayed.
I looked through the API reference and samples and could not find any sort of "TextNode". In the samples a class is provided called "BitmapTextCreator" which seems to create a simple plane (or planes) with the characters rendered on it from images that are rendered from a font.
I was wondering if there are plans for a built in "TextNode"?
Also, are there any plans to make vector text instead of relying on a bitmaps? This would then also allow for 3D text (extruded vector text), or is there a way to currently do this that I am missing. If what I am saying is unclear I am referring to something similar to the text example from you PowerToys toolkit:
I looked through the API reference and samples and could not find any sort of "TextNode". In the samples a class is provided called "BitmapTextCreator" which seems to create a simple plane (or planes) with the characters rendered on it from images that are rendered from a font.
I was wondering if there are plans for a built in "TextNode"?
Also, are there any plans to make vector text instead of relying on a bitmaps? This would then also allow for 3D text (extruded vector text), or is there a way to currently do this that I am missing. If what I am saying is unclear I am referring to something similar to the text example from you PowerToys toolkit:
![[Image: triangulated-text.png]](https://www.ab4d.com/images/Ab3d_PowerToys/triangulated-text.png)