Triangulation method inquiry
#3
I got your file and checked it.

Your code is missing two things:
1)
Some GeometryModel3D objects also have Transform property set to a MatrixTransform3D. You need to check that and in case this is set, transform all the Positions.

2)
In case of Model3DGroup, you need to repeat the for loop to go through all the Children of the Model3DGroup.


Otherwise, the model looks fine, except the objects on the wings that seems to have inverted triangle order so that only inner parts of the wings are shown. This can be solved, by setting both Material and BackMaterial to the objects. 

The 3ds model can be also checked in Viewer3ds. To fix the wings, go to Settings tab and check the "Force two sided materials"
Andrej Benedik
  


Messages In This Thread
RE: Triangulation method inquiry - by abenedik - 03-08-2024, 08:48 AM
RE: Triangulation method inquiry - by abenedik - 03-08-2024, 05:05 PM

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