06-26-2024, 09:31 PM
Hi
I need to apply a new material to a MultiMaterialModelNode and later on come back to the materiales defined in the submeshes
But I see no way I can edit/replace the material array I provide to the constructor
Is this possible?
I need to apply a new material to a MultiMaterialModelNode and later on come back to the materiales defined in the submeshes
But I see no way I can edit/replace the material array I provide to the constructor
Is this possible?