02-18-2020, 12:08 AM
Thank you for reporting this problem. I was able to reproduce it.
Some initial tests show that the problem is probably related to invalid PBR pixel shader that is used for rendering PBR with shadows. I will do some additional tests tomorrow and will then try to provide you with a fix for the problem.
Some initial tests show that the problem is probably related to invalid PBR pixel shader that is used for rendering PBR with shadows. I will do some additional tests tomorrow and will then try to provide you with a fix for the problem.
Andrej Benedik

