RenderToBitmap only the 3D visuals and not the entire viewport border
#3
You can also:
1) save the current camera settings: TargetPositition, Offset, Heading, Attitude, Distance (may be different if you use some other type of camera and not TargetPositionCamera)
2) call camera.FitIntoView
3) call camera.RenderToBitmap
4) reset camera settings from saved values
Andrej Benedik
  


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RE: RenderToBitmap only the 3D visuals and not the entire viewport border - by abenedik - 03-16-2021, 09:55 AM

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