RenderToBitmap only the 3D visuals and not the entire viewport border
#4
(03-16-2021, 09:55 AM)abenedik Wrote: You can also:
1) save the current camera settings: TargetPositition, Offset, Heading, Attitude, Distance (may be different if you use some other type of camera and not TargetPositionCamera)
2) call camera.FitIntoView
3) call camera.RenderToBitmap
4) reset camera settings from saved values

LOL put better than how i said it, yes this is similar to my method.
Kevan Hampson
  


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RE: RenderToBitmap only the 3D visuals and not the entire viewport border - by GraPhiX - 03-16-2021, 10:46 AM

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