EventManager3D to detect background hit.
#1
Hi

Can I use EventManager3D to detect when the user clicks on the background of the viewport.

I have it working for 3D models, but need to trap when the user hits the background so any currently selected object can be unselected (if you know what I mean).

What's the best way to achieve this??

Thanks
Jason
  


Forum Jump:


Users browsing this thread:
1 Guest(s)